In article <20100216071003.GA27208 at Update.UU.SE>,
Pontus Pihlgren <pontus at Update.UU.SE> writes:
An alternative is that the image is loaded from disk
into the frame
buffer, they do talk about "load" images from files.
OK, yes, relative speed of disk and memory would account for the slow
wipe of the image as they load it. I hadn't thought about that.
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