In article <CC28F43ED4708D489ABCF68D06D7F55604243E422D at 505DENALI.corp.vnw.com>,
Rich Alderson <RichA at vulcan.com> writes:
The usual stated goal is to port it to Windows rather
than the CygWin
crypto-Unix environment. That's a lot harder, it would seem, [...]
I'm not familiar with the KLH-10 source code, but for an old school
emulator I can't imagine it doing anything more fancy than stdio. Is
it C or C++? What makes it hard to port?
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