Hi all
Just thought i might try my luck here. I'm looking for *ANY* PL/M
compiler ( PLM80 PLM51 PLM96 PM960 PLM86 )
for DOS . They cut development of these long ago but it's still my
favorite language for low level stuff ( next to assembler )
anyone got any clue where to get these ?
Vincent
I found an Emulex CU04...... Qbus card today. Being the curious type, I
picked it up.
It's got a 34 pin header on the handle edge, and about 15 feet of
shielded ribbon cable with it......
Now for the question of the day: What is it?
Any thoughts?
OT: Emulex (and their web site) seems to ignore everything that's not
current product.......
Stan
Would you happen to still have that keyboard? I know I'm sending this almost
a year after you posted your original message but I just figured I would ask.
I happen to have one of those keyboards and it grew on me. I didn't care for
it when I first bought it but I love it now. Unfortunately, its getting old
now and many of the buttons are starting to not work anymore or double type.
I have been trying to find a replacement for it but they are rather tough to
find. I really dont care for the current straight keyboards now that I am
used to the adjustable one its hard to go back. Not to mention that I tend to
make many more typos with a straight keyboard since Im used to having it
split all the time. Let me know, I would appriciate it. Thanks!
macnut9765(a)aol.com
Greetings.
Life's tough without manuals. We'd appreciate some help with configuring
an async terminal as console on a DEC 3000-M400 (and to remain on topic
advice for the same on VAXStation 3100). After an exhaustive 'net search
with little success researching cable data we empirically wired the
following cable:
MMJ-F,front view DB-25F Unix host
DCE? DCE (multiport ctrlr)DTE
-----
| 1 |----------dtr------------------ 20 dtr---------cd
- 2 |----------td------------------- 2 td----------rd
| 3 |----------td gnd---|----------- 7 sgnd--------gnd
| 4 |----------rd gnd---|
- 5 |----------rd ------------------ 3 rd----------td
| 6 |----------dsr------------------ 6 cd----------dtr
----- |- 5 cts---------rts
(pin nos are conjecture) |- 4 rts---------cts
Setting the terminal for 9600,7,1,e produces a readable display during
boot but commands entered to the firmware monitor and/or to SYSBOOT
are invalid even though they echo properly. Only the single '?'
or the letter 'c' function as intended. The system works properly
when used with the attached keyboard/display (with the 'alternate console'
switch in the other position). The terminal works properly as a
login terminal under VMS (6.1 AXP) using this cable. Using other
parity, framing, baud, etc. doesn't help.
Also, the machine came without UCX (TCP/IP) and has no
floppy or tape at the moment. We'd like to transfer some files over
the serial cable (uuencoded or otherwise) and have tried 'COPY OPA1:
FOO' which works except that an interrupt (^C) doesn't close the file.
The proper procedure would be appreciated. Is there a terminal program
bundled with VMS 6.1 (we couldn't find one)?
We'd also appreciate advice regarding obtaining VMS documentation beyond
the online help system and 'net faqs (I can't imagine becoming fluent
in DCL or VMS otherwise) and hardware documentation for 3100 and AXP
series machines (one would hope that microfiche or cd-rom versions
exist by now).
-----Original Message-----
From: Chris Kennedy <chris(a)mainecoon.com>
To: Discussion re-collecting of classic computers
<classiccmp(a)u.washington.edu>
Date: Wednesday, December 01, 1999 11:23 AM
Subject: OT: Game economics (was Re: The good old days of tape players)
>Glenatacme(a)aol.com wrote:
>
>[snip]
>
>> Their reasoning is: if I never bought a ZX81, but I use a ZX81 emulator
on my
>> PC to run ZX81 programs, then what is to stop me from using a Sony
>> Playstation emulator on my PC to avoid buying a Playstation?
>>
>> My opinion is: the major game producers are afraid that if the public
finds
>> out that for well under US$100 anyone with a PC and a modem can pick up
an
>> "obsolete" computer and get 10,000 games, free, the new hot-rod game
machines
>> might lose a few sales.
>
>
>Wellll, it turns out I have some insight into this. Until about 18 months
ago
>I was director of special projects for TAEC, a division of Toshiba. One of
>the things which fell into my lap was developing the methodology for and
>directing the actual verification effort for what was then called the
TX5900;
>the 5900 is the superscalar 128-bit core for CPU2, which in turn is the
>processor for the Playstation II. As a consequence of this position I have
some
>insight into the thinking at SCE...
>
>One of the first things I learned was that "normal" assumptions regarding
>economics associated with game consoles don't work. SCE more or less gave
>the PS1 away and will do the same with the PS2; at some points in the
lifetime
>of the product the wholesale price is less than the manufacturing cost.
The
>money is made on the titles, not on the individual consoles, and hence SCE
>has a motivation to see that as many copies of titles are shipped without
>copies being bootlegged. In a somewhat misguided attempt to control that
>SCE indulged in a bit of idiocy with the PS1 in the hopes of preventing
>people from making copies of the code.
>
>The economics changed somewhat as the PS1 reached end-of-life and the
>production cost of the PS1 had fallen somewhat (such that some
>miniscule amount of money was being netted out on console sales), but
>SCE's objections to PS1 emulators were rooted not in the potential loss
>of such revenue, but rather in the need to duplicate SCE code contained
>in the PS1 console ROM.
>
>As for PC's eating into PS2 sales, don't hold your breath. When you can
>buy a PC with a 128-bit reconfigurable integer CPU with 10 floating point
>units organized into two vector processors, synchronous rambus, a dedicated
>rendering engine, ethernet, 56K modem, DVD drive and sound for $300
>(they also throw a PS1 chipset into the box, since the PS2 chipset
>cannot run PS1 code) then SCE will find themselves in the same position
>they were in 12 months ago. But then I'd expect the PS3 to be in the
>works by then ;-)
>--
Very well put!
john
PDP-8 and other rare mini computers
http://www.pdp8.com
>Chris Kennedy
>chris(a)mainecoon.com
>http://www.mainecoon.com
>PGP fingerprint: 4E99 10B6 7253 B048 6685 6CBC 55E1 20A3 108D AB97
>
Rumor has it that Truthan,Larry may have mentioned these words:
>Fact: Canada's largest Oil terminal and Refinery is on the St Mary's River
>in Sarnia Ont.
Fact: you've oopsed your Great Lakes geography... ;-) I was raised on the
St. Mary's River (from age 7 up)... Still live nearby. Sarnia is across
>from Port Huron, MI. Urmmm... Dahhh... According to the quickie mileage
graph I have, Port Huron & DeTour Village (southern outlet of St. Mary's
River) are 349 Miles away... a goodly 275+ miles by water I'd guess.
Fact: If the oil terminal is in Sarnia, it's on a different river... :-)
Prost,
Roger "Merch" Merchberger
--
Roger "Merch" Merchberger --- sysadmin, Iceberg Computers
Recycling is good, right??? Ok, so I'll recycle an old .sig.
If at first you don't succeed, nuclear warhead
disarmament should *not* be your first career choice.
"I do have the
original SPACWR.BAS (Mike Mayfield, converted by David Ahl, I think) if you
want that..."
it would be nice to find the original HP2000 version somewhere. The copy
that Jeff Moffatt has on the HP2100 page looks like a bad read.
Hi, Rich.
On Dec 1, 20:18, Richard A. Cini wrote:
> Hello, all:
>
> Does anyone have a copy of the Basic source for Super StarTrek? It's
> included in the book "BASIC Computer Games" by David H. Ahl (Creative
> Computing).
Not *quite* what you're looking for, but point your web browser at
ftp://ftp.rahul.net/pub/rhn/classic.basic.programs/
and you'll find a ported version.
I have another version on one of my machines, but it's based on the the
original (more or less) rather than Super Star Trek. I do have the
original SPACWR.BAS (Mike Mayfield, converted by David Ahl, I think) if you
want that...
--
Pete Peter Turnbull
Dept. of Computer Science
University of York
Tony Duell wrote:
>As regards getting more hard sectored disks, I've not found a source.
Actually, I found a place on the web today (about 10 miles from my
house, amusingly) that can make 10-track hard sector floppies. They
say it will take 3-4 weeks, but were willing to sell me some for $1 a
piece, or cheaper for quantities of 5000 or more. :)
Here's their web address: http://www.athana.com
On the subject of the nonbooting HDOS disks, I don't think there's
anything wrong with the machine (I have two separate machines
exhibiting the same behavior, after all) -- I think the disks are just very
borderline. I adjusted the rotational speed on one of the H89's
(it should be 200 according to my Heath manual) and then was able
to get one of the HDOS disks to almost boot. But part way through the
boot sequence it gets some unpleasant error and complains. So I
suspect that if I had a fresh copy of an HDOS disk it would boot.
Still don't know why the CP/M disks fared better, but perhaps they're
a bit younger...
Dave