On 4/6/07, Cameron Kaiser <spectre at floodgap.com> wrote:
Star Trek isn't OS X, it was classic Mac OS, and was long dead before even
Rhapsody emerged. See Apple Confidential 2.0 for more than you ever wanted
to
know about it.
Star Trek project From Wikipedia, the free encyclopedia Jump to:
navigation<http://en.wikipedia.org/wiki/Star_Trek_project#column-one>ne>,
search <http://en.wikipedia.org/wiki/Star_Trek_project#searchInput>
*For the science fiction media franchise, see Star
Trek<http://en.wikipedia.org/wiki/Star_Trek>
.*
*Star Trek* was the code name given to a
prototype<http://en.wikipedia.org/wiki/Prototype>project at Apple
Computer <http://en.wikipedia.org/wiki/Apple_Computer> during 1992 and 1993.
Star Trek was to be a version of the
Macintosh<http://en.wikipedia.org/wiki/Mac_OS> operating
system <http://en.wikipedia.org/wiki/Operating_system> which ran on
Intel<http://en.wikipedia.org/wiki/Intel>-compatible
x86 <http://en.wikipedia.org/wiki/X86> personal
computers<http://en.wikipedia.org/wiki/Personal_computer>(at that
time, the Mac
OS <http://en.wikipedia.org/wiki/Mac_OS> ran only on Apple's own computers
based on the Motorola 68000
<http://en.wikipedia.org/wiki/Motorola_68000>architecture). The
project's slogan was "To boldly go where no Mac has gone
before."
The developers eventually reached a point where they could boot an
Intel
486<http://en.wikipedia.org/wiki/80486>PC (with very specific
hardware) into System
7 <http://en.wikipedia.org/wiki/System_7_%28Macintosh%29>, and on-screen it
was indistinguishable from a Mac. However, *every* program needed to be
ported to the new x86 architecture in order to run. Supposedly programs
could be ported with little effort because Apple developed equivalent
headers for x86.
The project was a joint development with
Novell<http://en.wikipedia.org/wiki/Novell>(although Apple provided
the majority of engineers). Novell at the time was
one the leaders of cross-platform file-servers, and the plan was that Novell
would market the resulting OS as a challenge to Microsoft Windows. However,
the project was cancelled in mid-1993 because of political infighting,
personnel issues, and the questionable marketability of such a project. Fear
that the new operating system would hurt Apple's hardware sales presumably
played a role.
[
edit<http://en.wikipedia.org/w/index.php?title=Star_Trek_project&act…
] Legacies
Although a direct *x*86 port was never released to the public, one could run
the classic Mac OS on non-Mac computers through
emulation<http://en.wikipedia.org/wiki/Emulation>and the development
of these was spurred by the failure of the Star Trek
project.[*citation
needed*]<http://en.wikipedia.org/wiki/Wikipedia:Citing_sources>Two of
the more popular Macintosh emulators are
vMac <http://en.wikipedia.org/wiki/VMac> and Basilisk
II<http://en.wikipedia.org/wiki/Basilisk_II>II>,
both written by third parties.
Ten years after Project Star Trek, it became possible to natively run
Darwin<http://en.wikipedia.org/wiki/Darwin_%28operating_system%29>29>,
the Unix <http://en.wikipedia.org/wiki/Unix>-based core of Mac OS
X<http://en.wikipedia.org/wiki/Mac_OS_X>_X>,
on the x86 platform, by virtue of its open
source<http://en.wikipedia.org/wiki/Open_source> Apple
Public Source
License<http://en.wikipedia.org/wiki/Apple_Public_Source_License>and
NeXT base. However, the OS X graphical
user interface <http://en.wikipedia.org/wiki/Graphical_user_interface>,
named Aqua <http://en.wikipedia.org/wiki/Aqua_%28GUI%29>, is proprietary and
is not included with the x86 port of Darwin.
Apple ran a similar project to Star Trek for Mac OS X. This project was
rumored to be code-named
Marklar<http://en.wikipedia.org/wiki/Marklar_project>(although often
referred to as "Star Trek, the NeXT Generation" on rumor
sites). Marklar's task was to keep Mac OS X and all supporting applications
(including iLife <http://en.wikipedia.org/wiki/ILife> and
Xcode<http://en.wikipedia.org/wiki/Xcode>)
running on the x86 architecture as well as that of the PowerPC. Marklar was
revealed by Apple's CEO Steve Jobs in June 2005, when he announced the
Macintosh transition to Intel processors starting in 2006.
[
edit<http://en.wikipedia.org/w/index.php?title=Star_Trek_project&act…
] See also
- Apple Intel
transition<http://en.wikipedia.org/wiki/Apple_Intel_transition>
- OSx86 <http://en.wikipedia.org/wiki/OSx86>
[
edit<http://en.wikipedia.org/w/index.php?title=Star_Trek_project&act…
] External links
- Quest for the Operating
System<http://www.kernelthread.com/mac/oshistory/6.html>Star Trek from
Kernelthread
- Star Trek: Apple's First Mac OS on Intel
Project<http://lowendmac.com/orchard/05/0613.html>from Low End Mac
Star Trek: Apple's First Mac OS on Intel Project Low End Mac Reader
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Tom Hormby <tomhormby at gmail.com> - 2005.06.13
The first Apple proposal to move the Macintosh to Intel hardware did not
begin with Mac OS X. It began in 1985, shortly after Steve Jobs' departure
from Apple. The project was quickly nixed by
Apple's management, but it
would be revived several years later in a joint
effort by Novell and Apple
to port the Mac OS to the x86 processor.
Microsoft released Windows 3.1 in 1992, and it quickly became the best
selling program in the industry. Both Novell and Apple were threatened by
the new operating system. Novell feared that the new version of Windows (and
especially the pending release of Windows NT) would interfere with its
NetWare product, which held a near monopoly in PC networks.
[image: Intel 486 SX]Apple was equally threatened. Windows was not as easy
to use, but Windows PCs cost less than Macs, and Windows could run standard
DOS apps without add-on cards or emulation.
Novell began work modernizing Digital Research's GEM, best known as the
graphical environment used on the Atari ST, and turning it into a competitor
to Windows. The legal department at Novell got the jitters over the project
and had it canceled, fearing that an enhanced GEM would attract a lawsuit
from Apple.
[image: Star Trek's Enterprise]Darrell Miller, then Vice President of
marketing at Novell, made a proposal to Apple CEO John Sculley about porting
the Mac OS to Intel hardware. Sculley was thrilled by the offer - he wanted
Apple to move away from the expensive hardware business and turn it into a
software provider.
[image: Intel's Andy Grove]The project to bring the Mac OS to the Intel 486
began on Valentine's Day in 1992 and was named "Star Trek". The project was
blessed by Intel's CEO Andy Grove, who feared Microsoft's power in the PC
market.
Apple's leadership gave a deadline of October 31 (Halloween) for creating a
working prototype of Star Trek. The group set to work porting the Mac OS to
Intel processors.
The task was a tedious one. Much of the software was written in assembly
code to make the computer faster and use less disk space. All of this code
had to be totally rewritten for the 486. Other parts of the operating system
were easier - most of the interface elements had been written in Pascal and
only required a few modifications.
There were several other technical hurdles to overcome in porting the Mac OS
to Intel processors. The software relied heavily on the ROMs in Macs, which
stored much of the operating system and dictated how many GUI features
behaved. It would be too expensive to create new ROMs for PC users, so the
group implemented the ROMs in software, loading them during startup. (This
feature would not be incorporated into Macs until 1998 with the introduction
of the iMac <http://lowendmac.com/imacs/imac.shtml>.)
The group missed their deadline by a month and had a functional demo ready
by December 1, 1992. Apple executives were amazed to see the Finder run on
an ordinary PC. The engineers did more than that - QuickDraw GX and
QuickTime were also ported to the x86.
With the first goal of the project completed, the engineers took a vacation
in Mexico, and the management at Apple and Novell began to decide how to
complete the project.
[image: It's True]Unfortunately, John Sculley's reign at Apple came to an
end in the middle of the Star Trek project. The new CEO, Michael Spindler,
had little interest in porting the Mac OS to the x86 and devoted most of
Apple's resources to preparing System 7 for the PowerPC.
The Star Trek project was canceled, and the Mac OS would not run natively on
Intel until after Apple acquired NeXT in 1996, which already had an x86-base
operating system, NeXTstep.
In June 2005, Steve Jobs announced that Apple had been concurrently
developing OS X on Intel and PowerPC processors for five years - and that
future Macs would be based on Intel processors and future versions of Mac
OS X would run on Apple's forthcoming Intel-based hardware. [image: L E M]