On 2013-01-09 15:01, David Riley wrote:
I dunno. DOOM is open source now (not the art,
but the engine is).
It probably could, with an extensive porting effort (and probably a
custom operating system to handle the memory overlays required).
You might be able to render a few frames a minute at 80x24 char
resolution.
What does DOOM need, CPU power of graphics?