Well I did give a "heads up" to the computer history museum folks in
case they want to snatch it up :-). They certainly have the right
network for putting such a thing in a working state, plus the seller
is in Portland, so transporation isn't *too* crazy.
--
"The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ:
<http://www.xmission.com/~legalize/book/>
Pilgrimage: Utah's annual demoparty
<http://pilgrimage.scene.org>