From: Richard
Sent: Tuesday, March 22, 2011 9:19 AM
In article
<CC28F43ED4708D489ABCF68D06D7F55604243E422D at 505DENALI.corp.vnw.com>, Rich
Alderson <RichA at vulcan.com> writes:
> The usual stated goal is to port it to Windows
rather than the CygWin
> crypto-Unix environment. That's a lot harder, it would seem, [...]
I'm not familiar with the KLH-10 source code, but
for an old school
emulator I can't imagine it doing anything more fancy than stdio. Is
it C or C++? What makes it hard to port?
Presumably things like the System V shared memory model used by the CPU
and peripherals modules. I am not a C programmmer, I can only go by what
I've been told by KLH and MRC.
Rich Alderson
Vintage Computing Sr. Server Engineer
Vulcan, Inc.
505 5th Avenue S, Suite 900
Seattle, WA 98104
mailto:RichA at
vulcan.com
mailto:RichA at
LivingComputerMuseum.org
http://www.LivingComputerMuseum.org/