On Mon, Feb 22, 2016 at 8:55 PM, drlegendre . <drlegendre at gmail.com> wrote:
Pardon this..
One thing I forgot to mention, is copy protection. As far as I'm aware,
none of the cross-platform suites (like OpenCBM) support copying protected
discs.
You may find that they can do an end-run around certain techniques, but in
general, it's just not supported. If your games aren't already
'cracked',
then that's another issue in and of itself.
On Mon, Feb 22, 2016 at 7:53 PM, drlegendre . <drlegendre at gmail.com>
wrote:
I do a fair amount of cross-C64 work, but all of
it's on Linux.. here's
what I can tell you, much of which applies to MS/Win as well.
<snip>
If you have one of the SD-based systems, simply copy over the image to
the
SD and you're good! I don't use SD card,
just original 1541 & floppies,
so
wouldn't have much help for that end of the
process. But I'm sure it's
very
well documented by the vendor of the SD-card
drive hardware - right? =)
If you have uIEC it's a piece of cake. (my earlier email I made a typo,
it's NOT "iUEC")
Here is the d64 editor I used
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