From: Raymond Wiker
Steve Jobs ... was also a stickler for perfection and
to make compromises.
Absolutely; and that's a large part of the reason for the success of Apple.
His products were just really well done.
It's also, I think, a big part of the causality for another Apple
characteristic: their push for closed systems. The thing is that Steve wanted
to make the user experience as good as possible (another hallmark of Apple
stuff) - and when the 'system' includes pieces being independently sourced
from multiple entities, it's hard to make that
happen - there will be
glitches, etc. So that's why he usually wanted to bring
the entire thing
inside the Apple envelope.
So, Steve Jobs ... should get some of the credit for
the fact that
we're not all running Windows on variations of crappy PC hardware.
I think that's not accurate; Linux may not have a large user base among
non-technical people in the laptop area, but it does show that there are other
alternatives. And when it gets to smart-phones, of course, things which are
neither Apple nor uSloth are the majority there, no?
From: Chris Hanson
What the Apple folks saw and what was implemented for
Lisa and then
Macintosh were vastly different.
I don't agree with the "vastly". (Having said that, I salute the Lisa/Mac
people for doing a very good job of producing a excellent user interface.)
The changes in the interface (menu bar, etc) are not that large; they are
mostly minor refinements to the basic image/pointing-based interface
pioneered by Xerox.
The biggest improvement, IMO, was not in the details of the window system, but
that everything used a common user interface - and the lack of that on the
Alto was not planned, but more a result of the fact that the Alto was so far
into new territory, and not done as an integrated system, but as a platform
- The one-button mouse.
Err, some of us don't see that as an 'improvement'... :-)
If you sit someone who knows how to use a Mac in front
of a circa-1979
Xerox Alto, they'll be pretty mystified.
Yeah, but that's in good part because the Alto user interface is such a dog's
breakfast - Draw is nothing like Bravo is nothing like etc, etc. But, like I
said, that was inevitable, given the process that produced the Alto.