In article <2877e57dba24bc750739ccec428ded28 at lunar-tokyo.net>,
Daniel Seagraves <dseagrav at lunar-tokyo.net> writes:
In article
<f4eb766f0904031640g7c90507eo92411f16365021e1 at mail.gmail.com>,
Ethan Dicks <ethan.dicks at gmail.com> writes:
> Back in the day, we used to move copies around on magtape, bypassing
> all sorts of stream-of-bytes issues. Today, of course, most things
> expect streams of bytes, so that's how most things are presented.
On Apr 4, 2009, at 12:53 PM, Richard wrote:
How does magtape avoid the stream-of-bytes issue?
Magtape has blocks.
What exactly is a block?
Is it defined as a sequence of bits or as a sequence of bytes?
If its just a sequence of bytes that define a block, I'm not sure I
understand how blocks avoid the stream-of-bytes issue.
--
"The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
<http://www.xmission.com/~legalize/book/download/index.html>
Legalize Adulthood! <http://blogs.xmission.com/legalize/>