In article <CANij+dfh3JbQYmsWqPbN5pTOhcjYyr12O2MxDczGJNk1GcC+bQ at mail.gmail.com>,
William Donzelli <wdonzelli at gmail.com> writes:
But using electronics makes forever a much shorter
time - there are
bushels of engineering studies on component reliability out there if
you do not believe me.
For "hands on" experiences, that ultimately means that every exhibit
will degrade into some sort of replica.
However, as component density increases (i.e. custom VLSI chips), it
becomes problematic to make a replica.
How am I going to make a replica of an SGI workstation when the
circuitry inside the VLSI geometry engine chips isn't documented?
It's too complex to treat it like a PAL and "dump" it's behavior.
It's unlikely that the internal design documents (schematics) will
ever be made public; I would not be surprised to find NVIDIA or
ATI/AMD willing to lay claim to some of the IP buried in there after
patent transfer from the original SGI.
And that's just for a well known, large-ish company where such
documents may even still exist, what about a smaller concern that's
long since out of business? Sure we can preserve the physical
hardware as a manufactured item, but the actual design of its
internals may be inscrutable forever.
Well, at least until the singularity let's us reverse engineer circuit
diagrams from chips. The imaging of 6502 and SID chips yielding an
executable simulation of the chip is probably the route that we'll
have to take. We'll end up with an executable simulation, but still
be lacking in design documents.
--
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