In article <20101202072624.GA21066 at Update.UU.SE>,
Pontus Pihlgren <pontus at Update.UU.SE> writes:
Optimizing today means keeping your memory management
straight.
The real-time gaming guys agree with you 100%.
By the way, so does the guy who wrote Varnish.
<http://en.wikipedia.org/wiki/Varnish_(software)>
See, for example, this article written by the author of Varnish.
<http://queue.acm.org/detail.cfm?id=1814327>
(No ACM membership required to read.)
--
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<http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/>
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