In article <4DA5BB9E.1030907 at verizon.net>,
Keith Monahan <keithvz at verizon.net> writes:
We were asked at my local university not all that long
ago, by an
otherwise bright CS professor, "What was the easiest way to speed up
your application?" We raised our hands and mentioned several ways of
optimizing the code. His answer was "just wait, and the processors will
get faster, so your application will run faster."
This isn't so true anymore, anyway. Instead of increasing
single core speeds, CPUs are incorporating more processor cores. In
order to automagically get speedups now your code has to be
parallelizable by the compiler tool chain. Most code isn't structured
this way.
--
"The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
<http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/>
Legalize Adulthood! <http://legalizeadulthood.wordpress.com>