In article <e1d20d630808191001v22498763kf60ad4458616b25d at mail.gmail.com>,
"William Donzelli" <wdonzelli at gmail.com> writes:
Good advice.
My advice is that before you start a museum, have the important
foundation poured - incorporation, bylaws, charter, collections
policy, etc.. A museum is a very specialized type of business, and
must be run like one.
You might also want to read "Non-Profits for Dummies". Although I
hate being told I'm a "Dummy" in the title, this is actually a very
good book.
One of the easiest ways to get off the ground with all the above stuff
that Will recommends is to operate under the umbrella of a larger
501(c)3 organization. This means that you can ask for grants under
their name and give them a piece of it in return for operating under
their aegis. Its more restrictive than forming your own non-profit,
but it is easier to get going. Once you reach a certain size you can
split off from the umbrella organization.
You may even be able to operate as a regional chapter/affiliate of the
CHM if you ask them.
When I approached them about creating a computer graphics history
museum in Salt Lake City in this manner, they were receptive to the
idea, but I haven't taken it beyond the initial discussion of the idea.
--
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