Jim,
I still would love to see the emulator. Maybe this will help, the latest addition to my
growing Sorcerer collection includes a pile of cassettes of software as well as a couple
of 8" floppies with what looks like at least CP/M for the Sorcerer. I'll know
better after this month of travel is done, then I can really spend some time to check it
all out. Could be the source of software you need for the emulator. :)
-----David Williams
http://www.trailingedge.com
----- Original Message ----
From: Jim Battle <frustum at pacbell.net>
To: On-Topic and Off-Topic Posts <cctalk at classiccmp.org>
Sent: Thursday, June 1, 2006 5:39:33 PM
Subject: Re: New Exidy Sorcerer stuff
My intention when I traded with David for one of his sorcerers is was
that I was going to make some small changes to my Sol emulator and have
an Exidy emulator. :-) I have all the information I need to do it
(tech manual, rom images, actual specimen for verifying things).
The problem, other than lack of time, is that it hasn't been attractive
to me to do it since there is so little software for it on the net, so
why bother.
There was a java sorcerer emulator that was on the net a few years ago,
but I always had problems with it, so I lost interest. Hmm, here it is:
http://www.liaquay.co.uk/
It runs OK; one problem is that the emulator, in an attempt to be
faithful to the original, maps the keys to return the same symbols that
he original machine did. So if you are entering a BASIC program, typing
"+" enters "=" intead; you have to type ":" to get
"+", etc. For some
games keeping the original layout is key to controlling the game, but
for entering text and programs not so good. When entering BASIC, the
lag time from keypress to update seems north of 100 ms.
I'm still holding onto the machine, hoping that one day I'll find the
time and someone will turn up with a nice cache of software to make it
interesting.