From: William Donzelli <aw288(a)osfn.org>
A serious gamer I know says that there are actualy
fairly few graphics
engines out there - many game companies buy the right to use existing
ones.
This is more and more true. Content, all things being equal, is really what
pulls a gamer back in, so many shops license an engine to avoid the cost of
that development effort. Indeed, id Software (makers of Doom, Quake, Castle
Wolfenstien, etc.) makes far more licensing their engine than on their own
game. The Unreal engine is also very popular.
Oddly enough, no machine language to be seen in either.
Ken