On 6/18/07, Gordon JC Pearce <gordon at gjcp.net> wrote:
On Sun, 2007-06-17 at 18:10 -0300, Alexandre Souza
wrote:
In arcade machines, this is already done in
MAME. But it would be great
for old computers and any kind of gear.
Did any of the CPUs we know and love, like the PDP-11 CPUs, find their
way into commercial games machines?
I would be interested to learn if this ever happened. As far as I can
tell (hardly authoritative), the arcade industry bypassed the T-11,
probably primarily due to cost and availability. The Z-80, 6502, and
6809 were favorites in the 8-bit realm, but when they needed something
with a bit more horsepower, I don't know what was common besides the
68000 (as used in "Xenophobe", among others).
I know a lot of the Atari vector
stuff had maths boxes based on AMD bit-slice parts.
Yep. I helped a friend fix his Battlezone with a couple of 2901s I
desoldered from a dead KA730 board.
It seems like the J11 processor would have been a good
fit for some of
the more advanced games.
Perhaps, but it wasn't a cheap chip. 20 years ago, I could afford
used F-11-based gear (11/23, 11/24) because it ran around $300 for a
barebones or lightly-loaded system (disks and controller extra, etc).
I couldn't touch J-11 stuff because it was still in use commercially.
In the mid-1980s, the 68000, then 68020 was just too cheap compared to
the J-11, I'd estimate.
-ethan