It's been a wet week in Stockholm, but nevertheless, thanks to the waste
management of the technical university, we've managed to scrounge together
some interesting pieces.
A lot of HP things, mainly HIL mice and keyboards, much to my joy, since I can
now use my 9000/380. But what does a HIL ID module do?
We also found a more or less complete 9000/425 system (no hard drives, but a
monitor and two tape drives which were buried too deep for us to get at).
Then we found an Apple II clone by Copam, which I've previously thought was
just a soul-less PC clone manufacturer. Now it turns out that they were once a
soul-less Apple clone manufacturer as well. =)
The unit is called the Base-64A, which sounds supiciously like a MIME
encoding, and it's got a floppy drive, too.
The Base-64 was perched atop some old cabinet with a lot of rain in it and
warning labels about the Winchester drive, which is a hulking full-height
fourteen-inch unit. I found a card outside the cabinet which looked like a
full- height QBus card. It's got two AMD 2901s, which is a bit-slice
processor. Another (half-height) card was left inside the cabinet, it, too,
featuring a pair of 2901s.
Because we were already loaded, and because of the rain and the size of the
thing, we decided to leave it behind, but I took the card I'd found with me
for further identification.
The card and the cabinet are made by Plessey Peripheral Systems, and my quick
research indicates that this is some PDP-11 (or should it be an LSI-11?)
clone.
Will those two cards we found really suffice for a functioning system? Four
2901s should only add up to four bits according to my calculations...
There was a lot of old terminals there as well, but I've got enough of those
already. It was rather interesting to see an old Tandberg terminal of ours,
though, only branded with the Norsk Data label andfeaturing an orange colour
scheme instead of Tandberg's brown/beige. I suppose it's been hooked up to
some Nord mini once upon a time.
--
En ligne avec Thor 2.6a.
"Computer games don't affect kids, I mean if Pac Man affected us as kids,
we'd
all be running around in darkened rooms, munching pills and listening to
repetitive music."
David McMinn
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