Subject: Re: grinding down chips was Re: QX10 graphics
board
I don't know about grinding, but the guy at
MIT who figured out the Xbox
innards did something of the sort (regardless, it's a great read):
A guy I went
to school with does this for Motorola. He gets chips back
that are failing in the field and dissects them to find out what went
wrong.
I think the actual process involves shaving rather than grinding.
In the FA (Failure Analysis) lab at IBM, the "De-layering" process was
complex, with different
chemical and mechanical approaches or combinations, on different types
of layers.
Often, the objective was to find the actual site of a failure, and expose
the layer or layers involved, to try to find the actual physical reason for
the electrical or functional failure.
Sometimes this got complex, such as removing a minute particle of
contamination, and putting it thru a Mass Spectrometer to try to find out
what the heck it was. They had "Signatures" for various contaminants,
including, as I recall, cosmetics, human epithelial cells, dust mites,
various fabric fibres, etc.
Sometimes, they tried to keep the lower layers in working
condition! Partially delayered chips were sometimes operated, in a vacuum,
with a low-power scanning electron microscope as a probe. It was possible
to extract waveforms, or scan multiple points to create a logic-analyzer
type display. And the graphics were neat, with voltages from 0 to 5 volts
displayed as shades of gray.
As a test system designer, I thought this stuff was way cool, and I once
proposed building a complete test system that included and drove the
scanning electron microscope, and produced graphics displays in real
time. I estimated only $500,000 (including the software!). It got shot
down. 5 to 7 years later they spent over a million on a Siemens (I think)
system that did pretty much the same thing. Oh well.
Regards, Terry King ...On The Mediterranean in Carthage, Tunisia
terry at terryking.us