Am 19 Jun 2006 11:14 meinte Jules Richardson:
urgh, a software question :-) I need to write some X Windows code (X11R5, so
it makes the ten year rule!). Nothing fancy - no GUI needed, just pixel ops on
the root window.
Does anyone have any pointers to good online tutorials / other resources?
I think the last time I coded anything specifically for X was around the time
R5 was released, so memory is rather hazy, and I don't think I've got any
paper-based info here at home.
Well, there hasn't changed a lot - at least for the basic stuff. A pixel
is still a rather crude dot on some bitplane. So if you still got some
old paper, use it. Beside that,
http://www.the-labs.com/ is a primer
source for online-information about X11 - at least if you got some prior
programming knowledge :)
Check:
http://www.the-labs.com/X11/XLib-Manual/
Beside that, if you want to draw (vector based) stuff, the antigrain lib
(
http://www.antigrain.com/ ) is worth a look. Extreme fast rendering and
complete OS independent.
Gruss
H.
--
VCF Europa 8.0 am 28/29.April 2007 in Muenchen
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