Derek,
Call A.P.P.L.E. has shrunk to a Seattle area BBS 206-281-8298. There is a lot
of PD Apple software on the board.
I sell Educational Apple II software.
Dick
On Wed, 17 Feb 1999 18:39:56 -0800 (PST), you wrote:
I couldn't send e-mail to you.
book. Still, in my paper, Apple Worm (published
in the November
1986 issue of Call A.P.P.L.E. magazine - as the cover story), I
make reference to the book.
That's a name I haven't heard in a while.
What was your involvement with A.P.P.L.E.?
I grew up with the Apple ][. (I mostly played games, although I wrote a few
interesting programs which I may still have.) I've lived in Seattle for the
past 16 years, and my family belonged to A.P.P.L.E. We didn't go to many
meetings. I was the main computer user in the family, but I was much too
young to drive; my mom was almost totally uninterested in computers at the
time, and my dad was only slightly interested.
(Admittedly, I still can't drive, because my vision is not good enough, but
I think you see what I mean. And I only got one good game out of my
parents, which I let them sell -- see below.)
Still, at one time we had a stack of magazines, a lowercase chip for our
Apple ][+, something else (came in a plastic bag with a white manual, like
the lowercase chip, except the title was in yellow instead of orange...
maybe related to accounting? I don't remember), The Graphics Magician (?)
and its companion program, The Mummy's Curse, and assorted public-domain
disks. This was all from A.P.P.L.E.
I'm not nearly as Apple-centric as I used to be (for example, I now
appreciate the design of the Atari and Commodore, which I basically sneered
at when I was younger; and I'm experienced enough to understand the ]['s
flaws). But I still feel fond about my Apples. The access to machine
language is still a strong point, the disk system has an admirable design,
and some of the software produced for the ][ still amazes me. And we sold
the software we had and now I'm looking for some replacement items. :(
-- Derek