Sam Ismail wrote:
On Fri, 17 Apr 1998, Hotze wrote:
Well? How DO you program Nintendo games. Do you
need to compile? Or is it
more like BASIC? Is it done in any specific language?
The Nintendo (I assume the original since its >10yrs and thus topical) had
a 6502 at its heart. If you can find some way to poke bytes into it,
that's how you'd program it. Normally you'd probably have a developer kit
with some interface (probably a carthridge) to download code into it with
a cross-assembler for building the actual programs. I'm sure there's
also some sort of library for calling graphic and sounds routines. It
would be cool if it had a BASIC interpreter but it doesn't, and I doubt if
one was ever developed for it, but wouldn't be surprised if one was as
side project of some programmer.
Acutally, with the popularity in the current emulators and those new projects for
the emulators, I wouldn't doubt that BASIC has been ported to the Nintendo. I
happen to have BASIC for the Nintendo GameBoy, and would imagine someone has
written a BASIC interpreter for the standard Nintendo as well.
CORD
Sam Alternate e-mail: dastar(a)siconic.com
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