Speaking of which, I wish I could get Trek7 restored (old fortran lots of problems) from
pre 77
I also have the original printouts source code for Empire and Zork from the 70's as
well as Adventure.
Ah those were the days.
I even "converted" an old 70's fortran game called "The New
Castle" to the PC.
Though "converted" is not the right word, basically re-written from the ground
up using parts of source code, games, etc
ah to play text games on a DEC teletype, that was fun
Dan.
----------------------------------------
Date: Tue, 18 Mar 2008 21:11:59 -0400
From: djg at
pdp8.net
To: cctech at
classiccmp.org
CC:
Subject: Re: PDP-8 games with VC8/VR14 display?
I am curious about the existence of PDP-8 games
making use of a CRT
display. Would be fun to have more than Spacewar...
I haven't found much. The Kaleidoscope was fun to play with.
Its in the 8E small computer handbook page 7-51 (page 53 of scan below)
http://www.pdp8online.com/pdp8cgi/query_docs/view.pl?id=126
Java version at
http://www.scoundrelspoint.com/kaleidoscope/index.html for
people who don't have a VC8E.
I have a tape of PDP-12 games online that I though about porting but haven't.
They seem to be mostly 8 code (binary only).
And: I found a SPCWR3.PA somewhere on the web. It
has built in support
for the LAB-8/e programmable real time clock. But... The clock doesn't
generate interrupts, display is painted only on a key stroke. Anyone a clue?
Are you sure you set the defines correct when you built it to select
that clock? That your clock is working?
I would either manually check out the clock or run the diagnostics.
I have run it but using the 60hz clock.
http://www.pdp8online.com/pdp8cgi/query_docs/query.pl?Search=dk8e&stype…
See dhdkaa.dg
http://www.pdp8.net/pdp8cgi/os8_html?act=dir;fn=images/os8/diagpack2.rk05;s…
_________________________________________________________________
Spread the Love by installing 30 free Messenger Emoticons. Get them now!
http://g.msn.ca/ca55/212