On Feb 9, 2017, at 10:16 AM, Liam Proven <lproven
at gmail.com> wrote:
On 9 February 2017 at 18:06, geneb <geneb at deltasoft.com> wrote:
> If you don't (at least) have the official distribution media, then
> TECHNICALLY you'd be violating the copyright. Otherwise, it's nonsense.
I started answering Gene with this:
Even having a clean official distribution doesn?t automatically grant a license to use it,
and I certainly wouldn?t be able to distribute it. Speaking of which, I don?t know what
the original license terms were - They may not have been transferrable. They may even have
had a specific requirement that only authorized machines can use the software, like
Apple?s OS X license.
But while I was typing that, Liam?s mail came in, so...
AIUI -- and IANAL -- this is correct, yes.
The issue here is not running the software, it's _owning_ the
software. This sometimes ties in to ownership of the vendor's hardware
it was intended to run on.
Apple is slightly different -- the licence for Mac OS X stipulates
that you're only allowed to run it on Apple-branded hardware. This is
somewhere between rare and unique, though, and it has recently been
relaxed slightly to permit use of hypervisors.
See above - I don?t know what the original license terms were. They may have had a clause
like this.
But otherwise, so long as you own the software or a
licence thereto,
you can run it on whatever you want, in most cases.
And there?s the rub, because...
Do you own at least 1 of the original machine?
Nope. I?ve never even SEEN the machine in real life.
Did the author reverse-engineer the original hardware
in order to
emulate it, or use publicly-available docs? Then the emulator is clean
and legit, too.
Can?t even say this.