I believe some of the -11 operating systems would do
"interesting" things
with the console lights while they were idle. Could somebody describe the
patterns used?
I seem to recall RSX had a pattern something like
1000000000000001
1100000000000011
1110000000000111
1111000000001111
0111100000011110
0011110000111100
0001111001111000
0000111111110000
...
with the groups of four "on" lights moving through each other. RSTS (c.
1980) simply rotated half a dozen or so "on" lights. Others have described
RT11's pattern. I never saw a light pattern on an '11 running Unix -
perhaps they were never idle? Was the concept of the idle-loop lightshow
unique to the PDP-11, or did other systems with data lights implement them?
In high school I had a Sol-20, and I missed the "blinkenlights" so much
that I cut away a strip of metal in the top of the case (near where the
"Processor Technology" logo was) and mounted a set of LEDs on perfboard
behind it. I sawed off the edge connector to a S-100 prototyping card and
put it in the card extender slot at the top of the SOL's card cage, and ran
wires from there to the perfboard. By changing the keyboard input loop to
repeatedly access various addresses, I was able to get a reasonable
emulation of the PDP-11 lightshow in the address lights.
Decades later, I finally have a real '11 console to run the lightshows!
http://www.saccade.com/writing/projects/PDP11/PDP-11.html
Cheers,
jp