On 22/06/10 19:48, Tony Duell wrote:
Oh no, Something much more hackish than that..
A Glider from Conway's "Game of Life" ?
Close, you've got the right 'game'.
It's actually a Gosper glider gun in one of its 30 states :-).
It relates both to my love or things hackish and to particle physics
(particle physcisists bang particles together and see what happens, life
enthusiasts bang gliders togther and see what happens, so in a sense the
glider gun is an analogue of a particle acceleerator..)
Interestingly, that's my standard test for
graphics display libraries;
an implementation of Life tends to take up little memory, which is good
for embedded platforms. Once I get the framebuffer working and prove
that put_pixel() works, Life comes pretty close behind :)
I have wondered for a long time if you could program an I2S iamge
processor/displayu (the one with the transform sequencer board) to play
life. When I figure out how to write microcode for that system (the one
thing that's missing from the manuals I have), I will give it a go.
-tony