Actually, I
see a lot more Z80-based games than 6502 or 68000. Ready
supplies and familiarity with most contemporary programmers, I would
expect.
Not that there aren't surfeits of 6502 and 68K games, of course.
The Z80 was used in Neo Geo MVS games up until a couple years ago.
It is amazing what they accomplished with that platform after the
first few years.
Sound only, though. The main CPU in the NeoGeo is a 68K.
Sega still
uses a lot of SuperH-based systems (particularly NAOMI,
basically a Dreamcast on steroids).
This is what made the Dreamcast such a great system for Arcade ports.
You basically had the port done when you released the game in the
arcade. Name any other console with that many *good* arcade ports!
The Dreamcast remains my favourite modern-era console, and really
epitomizes "being ahead of its time." I think it merits a "cool"
exception to the 10-year rule.
As you say, things like Crazy Taxi run just like the arcade, because the
code (with minor changes or home-play modes at most) is just about the same!
Still need to put up my DC server farm :)
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Cameron Kaiser * Floodgap Systems *
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