> The odd thing is that GWBASIC will pass a
statement of the form
> X=Y=7, but Y will be 0 and X will be -1 at the conclusion of
> execution, regardless of the value of y or x at the beginning.
> OTOH, LET X=Y=3 will set both X and Y to 0. GWBASIC is full of
> stuff like this.
Eh???? Did I miss something?
Yes, I think so.
Those are not multiple assignments but very useful
logical tests.
Then why do they change Y?
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