Teo Zenios wrote:
----- Original Message -----
From: "Chris M" <chrism3667 at yahoo.com>
To: "talk" <cctalk at classiccmp.org>
Sent: Monday, November 26, 2007 7:40 PM
Subject: the Commie 64 lives?
We all know decent emulators are a click away.
But
what do you do once you're downloaded and installed
the emulator? Much C64 s/w was copy protected to begin
with, so does having an emulator give you the ability
to do much more then code from scratch? Is there s/w
out there?
You do the same thing people did back in the 80's, load cracked games into
your C64. Same for every other system that has an emulator. I would guess
that there are more disk images of games and programs floating around on the
web with copy protection removed then there are direct images with
protection intact (which would be hard to do since some games used known
disk defects as copy protection).
I am not saying it is legal or moral, just what's out there.
Well, if you own the game disks, the there is no legal/moral issue per
se, but if you feel only your own disks are sacred, there are apps for
the PC to read 1541 floppies (via a real 1541) from within the
emulator. Pretty slick, IMHO.
There is also some action in the TeleComm space, with VICE at least
having a IP based ACIA emulation, which some hook through tcpser or BBS
Server to call C64/C128 IP-based BBS systems using standard 64 terminal
emulator programs (an emulator in an emulator, blows your mind).
Jim