Tony Duell wrote:
I've been trying to stay out of this, but I've just had an
epiphany regarding what the hobby/calling is for me.
I've heard this kind of statement a number of times,
and I can't really argue with the point that a computer
doesn't *do* much without software. But it's never
really had the "ring of truth" for me, and I finally figured
out why. It's the implication that if the computer isn't
*doing* something interesting it *isn't* interesting, and
that's where I differ from some. If one comes at the
But I find beauty (seriously) in the design of some of these classics.
For example, I find the PERQ CPU beautiful. It's beautiful even if I
don't haev POS boot disk. The Philips P850 us an interesting machine to
me, even if all I ever run is programs I've toggled in on the panel
switches. Ditto for the PDP8 and PDP11 actually.
They're beautiful in the same sense as a statue is beautiful, but you
can't really interact with them without any software other than take
them apart and put them back together again.
It's the difference between driving a classic race car and just looking
at one which is cordoned off in a museum exhibit. Sure it's pretty and
quite neat, but the only excitement will be in our imagination. It's a
completely different experience.
Point take. But there's a third type of experience that doesn't
involve using the car in it's intended role. If I have the car
in my collection, even if I never drive it, I can still study it,
taking it apart, testing different pieces, learning from the
design. A building is another good example. If you're one
who appreciates Frank Lloyd Wright's designs, you don't have
to live in one to experience the mind of the house's creator.
A virtual walk-through is better than nothing, but it doesn't
recreate the experience of physically walking through with
a set of the blue prints studying how the design was created
in the environment and how the design was realized in stone
and wood. For me, both the car and the house have intrinsic
intellectual value that exists independent of experiencing
the utility. Of course, I'd like to experience both, but taking
away the utility doesn't make it less interesting for me.
On the other hand, take away the sense of connection to
the mind of the designer, and it becomes very much less
interesting to me, no matter how useful it is. That's why
there are relatively few pieces of software (written by other
people that is) that interest me. As software becomes more
popular and more useful (for a suitable definition of useful),
even if initially I can see through to the mind of one or two
very intelligent people, that soon gets lost and I see through
to a collective of mediocrity.
BLS