This is,
unfortunately, not the game I recall. Although it is possible
that the game I played was a derivative of this, the style of screen
layout is quite different. Nonetheless, I'm going to have a looksee at
this ;) Thanks for the hint.
The game I played showed you, I believe, only what you could "See" - so
rooms that you were not in, or objects around corners would not be present
on the screen. Also the view was very corridor-like, halls and passages
rather than square looking rooms. Of course, this could be my memory
distorting the facts.
Hmm. Kroz, perhaps?
Alas, not.
The game (or the release of it I played) was standard white on black using
fairly standard ASCII codes to create the boundaries of the game such as
|, /, \, and so on. I don't recall any 'extended' ASCII characters being
used - but it was so long ago (and, admittedly, I was in my very early
teens) I may not have known what I was looking at to properly identify it.
Thanks for playing, though :)
JP