I didn't make any decisions about the Commodore 64. My kids, and maybe their
mom, did. I didn't have any of them around here, except when they'd brought
theirs, which they only did once or twice. Commodore picked the market they
played in with their packaging and features.
Dick
----- Original Message -----
From: "Bryan Pope" <bpope(a)wordstock.com>
To: <classiccmp(a)classiccmp.org>
Sent: Tuesday, April 23, 2002 9:28 AM
Subject: Re: Micro$oft Biz'droid Lusers (was: OT email response format)
And thusly Richard Erlacher spake:
>
> Well, what I know is that my kids had a C64 before they were both in
> elementary school and had outgrown it by the time they were 10. I didn't
make
> that choice, having been divorced from their
mother, but it was apparent
to
> her that they needed something more capable.
They had PC/AT's when they
were
> 10. Those were not great, but at least they were
adequate. Frankly, if
one
> considers the competition, the Commodore people
picked the video toy
market to
> play in rather than the home computer market,
because they couldn't
compete
> with Apple and Radio Shack, though they attempted
to compete with RS'
low-end.
> That low-end, e.g. COCO wasn't much to
compete with. All these were
capable
> if you were determined to make them into what
they weren't, but if you
wanted
a home
computer, you were better off buying something that was alread a
computer.
I don't understand how you can call the Commodore 64 a "video toy". My
C64
was used for games, but it was also used to do spreadsheets and word
processing. Now compare the cost of the 64 to a PC/AT at the time. And if
it
wasn't for this "video toy", I would not
be where I am today. (Actually, I
started with the PET, but that is pretty close to a 64)
And I believe that the C64 graphics kicked the PC/AT's ass... ;)
Cheers,
Bryan