One thing I didn't expect is the involved model
and OS requirements
for various bits of software. I thought that the idea was that one
didn't have to engage in the upgrading game on a Mac like PC people
do. From what I've seen thus far, if anything, the Mac world seems
to be almost worse in that respect.
I assume by this you're referring to the particular constraints of
running a particular OS on a particular hardware configuration. Just to
put it into perspective, the first beige G3 was introduced in 1997, but
the Public Beta was not released until 2000 and OS X 10.0 not until 2001.
The hardware issues that affected OS X didn't become apparent, then, for
several years. These were originally OS 8 machines, after all.
--
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Cameron Kaiser * Floodgap Systems *
www.floodgap.com * ckaiser at
floodgap.com
-- Honk if you're illiterate! -------------------------------------------------