I don't think I ever actually saw a diskless Apple][. They must have existed,
because, as you've pointed out, they have that cassette port.
Dick
----- Original Message -----
From: "Ben Franchuk" <bfranchuk(a)jetnet.ab.ca>
To: <classiccmp(a)classiccmp.org>
Sent: Friday, April 26, 2002 10:54 AM
Subject: Re: expansion differences (was Re: Micro$oft Biz'droid Lusers)
Richard Erlacher wrote:
> The Apple][ didn't really need a lot of plugging. It was designed to be a
> computer, though its predecessor, the Apple I had signal names on its
> schematic that clearly indicated it was intended as a video device more
than
> as a general purpose computer. That was probably
reasonable since
everything
> had to be slaved to the video refresh timing.
The TRS-80 was in the
stores
> nearly a year before the expansion interface,
disk drives, and OS were
> available. I don't know what the story on the PET was, as there were no
> outlets for them here in the Denver area that kept 'em in stock. They
> certainly didn't have an OS or anything of the sort until well after their
> market window in the U.S. had closed. AFAIK, their successes were mainly
in
> the European market. I remember seeing their ads
in mags brought back
from
> Europe, but in the entire time I was looking ad
commercial systems, the
only
> PET I ever saw, in private hands or in the hands
of a merchant, was the
> original 4K PET with the toy (Chiclet?) keyboard. The C64 doesn't fit in
the
same
generation with these early machines.
Well Cassette I/O and TV video out and a cheap keyboard with BASIC
is what I call a 'Toy/Games' computer. Any computer with less than 48k
of
memory I consider a control computer from that era of computing.
Note the price of game consoles have stayed about the same $299-$399
and real computers $899-$1299. (Canadian)
> The serial printers of the time seemed to work fine at low baud rates
since
> they were most often the daisywheel types. Those
cost WAY more than a
person
wishing to
save money on a $399 CoCo would have wanted to pay.
The only printers for the coco
really was the RS ones and really crappy
at that too!
> It IS the most important part of the computer, since it's what you saw.
The
> user interface seems, still, to be the primary
issue in deciding on one
system
> over another for home use. It's like the
speakers in your sound system.
I
> normally tell people to spend at least half their
home stereo budget on
> speakers, half the remainder on their receiver/amplifier, and the
remainder
on
signal
sources.
What no $$$ for the tubes ???
Good way to buy a sound system.
> True, not to mention that, back then, (1980) they were the only computer
maker
with a
world-wide retail/service/distribution network.
Often the only store that sold
computerrs in a small town!
> That's something I wasn't aware of, though I still maintain that RS really
> didn't intend for it to be used for 3rd party hardware. They certainly
didn't
> provide paths, in general, by means of which one
could expand a system
beyond
> their own designs, which other mfg.'s often
(possibly unintentionally)
did.
That is true of 99% of all the computer systems. With
the PC it really
only took
off once the clones came in. In hindsight nobody other than OS/9 systems
really
produced a good computer system in the 1980's.
--
Ben Franchuk - Dawn * 12/24 bit cpu *
www.jetnet.ab.ca/users/bfranchuk/index.html