On Mon, 05 Dec 2005 02:08:13 -0600
Jim Leonard <trixter at oldskool.org> wrote:
Teo Zenios wrote:
Did anybody figure out a way to get around
seganet so these
games can be hosted some other place?
Nope. It will take reverse-engineering the protocol to get it
work, but more importantly it will take finding an ISP that you
can call to get PPP working. The major dial-up providers (AOL,
netzero, etc.) require custom software, to my knowledge; they
aren't straight-up SLIP or PPP.
Plenty of major ISP providers can be accessed with plain vanilla
PPP. I know Earthlink can. I used to use it to connect my
Handspring Visor to the net a few years back (with a plain old
modem.) Any ISP that lets people dial up with the freenixes
(Linux, NetBSD, etc.) can be used. Most small local providers
work fine, too.
TCP/IP would be easier if the broadband adapter
didn't command
$150-$200 on epay.
Can't one just connect it through ethernet? (I don't know much
about the Dreamcast)