On 6 October 2010 17:52, Chuck Guzis <cclist at sydex.com> wrote:
Not everyone can see the 3D effect (and it's
apparently a sizeable
portion of the audience):
http://www.practical-home-theater-guide.com/3d-tv-1.html
For others, 3D viewing results in eyestrain and headaches.
I'll happily take a well-made production with a good plot and acting
any day to a "Bwana Devil" or "Cat-Women of the Moon".
3D motion pictures have been around for nearly a century. ?Every once
in awhile the technology is resurrected and then abandoned.
Quality writing, production and acting is timeless.
Whilst this is undoubtedly true, I was originally talking about 3D
videogames, not TV or movies.
It works quite well in the cinema - I saw Beowulf, Avatar and Coraline
in this format and it's highly effective, especially if not
gratuitously over-used.
On domestic TV, well, I am not so sure - I think people are more
likely to be multitasking TV-watching with other tasks, so neither
specs not a very rigid seating position would work.
But for computers and computer gaming, where people typically sit
right in front of the screen, unmoving, and 1 screen per person is the
rule, it seems to have far fewer technical obstacles. For console
gaming, not so much, but on the PC, I can see it catching on. Serious
gamers are already paying ?300-?400 for dedicated 3D video cards, and
in many cases, pairs of them; the incremental cost of a special
monitor and glasses might be accepted readily.
--
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