From: "Pete Turnbull" <pete at dunnington.plus.com>
Sent: Wednesday, July 20, 2011 10:19 PM
To: "General Discussion: On-Topic and Off-Topic Posts"
<cctalk at classiccmp.org>
Subject: Re: VT fixums
On 20/07/2011 19:59, Richard wrote:
Rich Alderson <RichA at vulcan.com>
writes:
> As a matter of fact, I created a "3-D" version of the Star Trek game
> for the VT52 (actually a clone, I think a Teleray, but code compatible
> with the VT52). Even did all the spherical trig to get torpedo tracks
> right.
Please, please, please tell me you kept the
source code? :-)
That's what I was going to say :-) It would be a very worthy addition to
my Star Trek page
http://www.dunnington.u-net.com/public/startrek/
It needs a bit of updating, though (my webpage, not Rich's program ;-))
I played the same game with the 8x8 sector map,
but ours was compiled
on the HP-2000, so I couldn't read the source :-(.
Mike Mayfield's HP2000 version is on my page (the one online is from a
tape. Originally I had a copy from a listing, and there are still some
copies of that floating around t'internet, mostly with free typos). The
compiled version is probably the same or very similar.
--
Pete Peter Turnbull
Network Manager
University of York
Ditto! I'd love to get that source code too, but if it appears on Pete's
page,
that would be great. BTW Pete, that StarTrek page is already a lot bigger
than the last time I had a look at it. Sure need to read it again!
I seem to remember to have a StarTrek game with the famous 8x8 plot
written in 6800 (or was it 6809?) assembler. I have the original manual
with the source code listing, but I did scan that while I worked at Oc? :-)
Should I start looking for it on my (off-line) backup disk?
greetz,
- Henk.