For anyone interested in exploring some of this stuff further, I (first) found
lots of dead links, but came up with this one with binaries for Sun, SGI and the
original NeXT format.
<http://www.gamers.org/games/doom/>
I still have a SparcStation 10 + a Leo/ZX frame buffer that I spent a lot of
time hunting down back in the day to work with the Sun stuff on. I was a little
sad to see comments that performance on the Leo framebuffer was not very impressive.
Jerry
On 10/11/16 02:22 PM, Adam Sampson wrote: