Rick Murphy wrote:
Getting something as simple as Adventure fit onto the
PDP-8 was a lot
more work than I'd like to admit. Anything more complex is out of the
question.
The early Infocom games ran fine on computers with 32K*8 RAM, so 32K*12
should work fine.
With more aggressive paging and a suitable disk, even the larger games
should work. The official interpreters never page the impure data, but
there's no reason an interpreter can't do that.
Eric