At 03:18 PM 1/15/2002 +0100, Hans B Pufal wrote:
PDP-10 not PDP-11, Foonly is the right name. Not long
ago there was a thread on alt.sys.pdp10 discussing the whereabouts of that particular
system. No difinitive answer emerged.
And I always wanted to find the *data* behind Tron, as
in the 3D models. I seem to remember meeting a guy who
claimed to have worked on Tron at a SIGGRAPH, and I'm sure
I must've asked him about the whereabouts of the data,
and since I recall no answer, the answer must've been
"I have no idea."
3D models can be converted and re-rendered in contemporary
software, of course. Given the power of today's hardware,
you could make a real-time TRON game today using
the original data. :-)
Another nifty trick is using the "real" 3D data to make
"real" models. I know this was done with some of the
plastic models that were created for the seaQuest TV series
a while back. The Lightwave 3D models were converted to
other formats (using software I'd written and sold) and
then converted to molds for plastic models. Similarly,
3D models can be converted to plastic or other solids
using various stereolithography techniques.
- John