I've been playing ZeroGravity, this System 6 game I
played to death on my
best friend's dad's Mac Plus, on this dual G4, and other than the fact the
sound doesn't work (not too surprising), the game plays 100%. In fact,
even though I played it on an 8MHz 68000, on twin 1.25GHz G4s, the game
is still at a playable speed (a nice bonus, but seemingly paradoxical).
I tried Iggy Iggopolis the other day, ran WAY to fast to be usable. You
can't even control Iggy, he just gets stuck in the corner... and the
games timer runs out in about 10 seconds. I'd planned to try vMac to
emulate a Mac Plus and see if it was better. I don't know if vMac tries
to duplicate the speed of a 68k mac, or if it will try to run as fast as
it can.
I'd guess since ZeroGravity plays at the same speed, that's proof of
decent programming. The author didn't depend on the slowness of the
processor to regulate the game speed.
Capt Magneto is also still mostly playable (no MacInTalk speech, but
other sounds are all fine). The only problem with it is trying to fight
enemies... the attack power counter goes so fast you can't even hope to
use skill to get a high value, its just click and hope for a good number.
-chris
<http://www.mythtech.net>