On 10/14/2012 12:21 PM, Liam Proven wrote:
  On 14 October 2012 15:34, Jules
Richardson<jules.richardson99 at gmail.com>  wrote:
  On 10/13/2012 04:21 PM, Pontus wrote:
 Have you seen a modern 3D game? they push the hardware pretty hard.
 Certainly harder than a Core 2 Duo can handle. At least if you want the
 bells and whistles. 
 I still can't get my head around that, though. Do today's gamers forget that
 they're playing a game, then?
 To me a modern 3D game still looks no more realistic than the 2D platforms
 that were around in the 80s - in that it's still so obviously not "real"
 that the bells and whistles are pointless - and the level of entertainment
 extracted from pushing pixels around a screen is no different, so I can't
 see the logic in spending spending the kind of cash required to run a modern
 game when all it will ever be is "just a game". 
 *Really?*
 I am no gamer, but some of the current stuff in the last 2-3yr is
 getting to the point that I struggle to tell stationary images from
 pre-rendered cut-scenes or in some cases a photo. 
Agreed - but my point is, it's still obviously just images on a screen, and
hence no different to games of many years ago. More photo-realistic,
certainly, but I don't find such things any more "real". And if it's no
more entertaining, I can't see the need to have recent hardware to run it.
  I don't find the gameplay interesting, myself  -
*that* has barely
 moved on - but the best of the high-end graphics are, just
 occasionally, jaw-droppingly good. 
I don't disagree - they're fantastic bits of art. But that doesn't make the
game itself better IMHO.
cheers
Jules