It was thus said that the Great Jules Richardson once stated:
Philip Pemberton wrote:
Hi guys,
I'm working on the configuration file format for the DiscFerret. As I
might have mentioned earlier, this is based on the Lua programming
language -- in fact it *is* Lua.
I'm sure Lua's great and everything - but is it overkill for something like
this? For anyone not familiar with the language, won't they spend far
longer learning it than they would have done simply editing lines in a text
file?
First off, Lua was originally designed as a configuration language, but
grew. Second, it's a tiny language that's pretty straightforward in what it
can do. Third, it's tiny because there aren't any batteries included (it
only provides what ANSI C gives). Fourth, it's easy to embed in a larger
C/C++ application.
-spc (So, even *if* it's overkill, it's still small and easy)