In a message dated 11/8/2001 6:34:09 AM Central Standard Time,
foo(a)siconic.com writes:
  On Wed, 7 Nov 2001, Allison wrote:
      1- Drives  (SA400 was pure garbage!!!)
     2- horribly botched controllers (TRS-80 without mods)
     3- software such as disk drivers that would hang if no media or  
 errors
      4- floppy drives/controlers that would
"bite" the media on power up  
 or
  down meaning it would write trash due to no write
locks.
     5- not enough space
 The apple-II was plagued with #1 and somewhat with #3 depending on
 OS and definately #4.  Space was a problem for many users(#5) 
 Most software I used on the Apple ][ would not hang on a disk error.  I
 only experienced that problem with certain games that had no provision for
 disk errors.  Only very poorly written software would not recover properly
 from disk errors, but this is a bad software design issue, and not a
 hardware issue.
 As for having media in the drive upon power up, I learned early on from my
 cousin not to leave disks engaged in the drive at power up.  In the very
 least I always opened the drive door before turning the machine on.  Even
 if I was lazy, I rarely got bit by that issue.
 Sellam Ismail  
Agreed, most games and programs I ran (which were copies of copies of
copies...) usually could recover from wrong disk, or I/O errors. Even  the
type in programs from NIBBLE magazine had error handling routines.
I don't personally remember having  a disk failure from powering up with a
disk in the drive. Heck, I remember taking disks out while the disk access
light was on! Perhaps I was luckier than most?
clearing the HYPE about bioterrorism