Brad Parker wrote:
I would guess that a simple parallel port adc on
a PC could do very
well displaying a reasonable number of dots on a scope with intensity
control... not very impressive given what fpga's do now shading
polygons,
but fun none the less.
A couple of years ago I tried this -- I built two very (very) simple
parallel-port DACs (one for X, the other for Y) and I had them
connected to linux machine with two parallel ports. I wrote a small
test app to rapidly write data to the output pins on the parallel
ports. Plotting points on the oscilloscope worked OK (aside from the
poor precision of my DACs), but drawing arbitrary vectors seemed to be
impossible because I couldn't figure out a way to change the data sent
to the parallel ports for X and Y at /exactly/ the same time. Since X
would be changed slightly before Y (or vice versa) I'd get a stairstep
effect instead of a single line from point A to B.
Maybe a faster machine would be able to reduce this effect (I was
using a Pentium Pro 200), or clever use of DMA...
Always load X (for example) before Y. Then, insert an extra
buffer between X's parallel port and the X D/AC. Clock BOTH