----- Original Message -----
From: "Jim Leonard" <trixter at oldskool.org>
To: <General at mail.mobygames.com>; "Discussion at
mail.mobygames.com
:On-Topic
and Off-Topic Posts" <cctalk at classiccmp.org>
Sent: Tuesday, May 04, 2010 4:05 AM
Subject: Re: Console programming
On 5/3/2010 4:54 PM, Andrew Burton wrote:
Not to mention that damn controller, who needs 30 odd buttons on a
controller! Todays controllers have about 8 buttons, plus a d-pad and 2
analogue sticks.
Jag controller had a d-pad, three action buttons, and 12 "numeric"
buttons for a total of 16 core elements. PS3 controller has two sticks,
a dpad, four buttons action buttons, four shoulder buttons, a "click"
rocker on each stick, and tilt/orientation sensing for a total of 15
core elements -- seems like the PS3 controller caught up to the jag
controller...
Oops, I overestimated the number of buttons. It's been atleast a decade
since I last saw a Jaguar controller (no I never owned one).
> Did you get the CD unit for it? I believe it sat
in the cartridge slot
of
the Jaguar, so
you could play CD-based games.
I didn't. I was so depressed by the entire affair that I sold
everything Jag-related I had 4 years ago for $40 total at a local
computer game expo.
That's a shame. How about the Tempest game? I believe that started off on
the Jaguar and various versions (e.g. Tempest 2000) were released several
years later.
Regards,
Andrew B
aliensrcooluk at yahoo.co.uk