Ethan Dicks wrote:
When you say "game data", do you mean the
impure area? If so, I'd
agree for v5 games, but it's substantially less for v3 games - i.e.,
the ones that shipped for the Apple II and the TRS-80 and the C-64,
etc. The larger of the home 8-bitters could run some v5 games, but I
think 32K was the cutoff - machines that had 32K or less were never
asked to run v5 games.
-ethan
Also a Z-machine requires a termial rather than a TTY.