Just a dopey question that is kinda sorta related to
this topic. I realize that painting a picture on a
tube consists of more then just turning bits on or off
in video memory (port calls and stuff), but in just
attempting to circumvent that portion of video
incompatiblity in software, is it practical, or
totally feasible in all cases, for a software to remap
every reference to memory locations? Ultimately what
I'm asking I guess is if there are software constructs
that make certain attempts ambiguous or even impossible.
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