On Fri, 11 Jun 2010, David Griffith wrote:
On Fri, 11 Jun 2010, Chuck Guzis wrote:
I suppose "good enough" accurately
describes the Apple II scheme;
"gutless wonder" would be another term that comes to mind. GCR with
the only error conrol being a one-byte arithmetic checksum on each
sector. Were there ever any "turbo" mods to run an Apple II at more
than 2MHz without breaking the floppy logic?
Weren't the Zip Chip and Rocket Chip good enough to not cause problems like
that?
More accurately stated, they were _smart_ enough to not cause problems by
detecting accesses to the diskette controller hardware and slowing down to
the base 1Mhz. clock rate for a short period of time.
Steve
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