Ethan Dicks wrote:
On 1/27/10, Doc Shipley <doc at vaxen.net>
wrote:
Pretty cool - of course what struck me was that their own
recommendation is to play on a 500Mhz+ i386 machine a game that coded
natively (vs scripted) plays smoothly on a 7.16MHz 68000.
That's a lot of overhead.
Yes, although I keep seeing Flash remakes of old 8-bitter games which would
have run on hardware at 2MHz or less, and they don't run particularly well
even on this laptop's 1.4GHz CPU... yet I'm sure Adobe would love it if
everything in the world was a bit of Flash code, just as much as Google want
everything to run within a web browser. I find that kind of 'progress' rather
depressing :-(